There are a few games that we had on our Commodore Plus 4 computer back in the 1980’s that will always stand out, and in that memorable list, it features all games created by legendary C16 and Plus 4 programmer Udo Gertz.
Ghost Town is one of them and is a wonderfully simple adventure game released in 1986 by Kingsoft and published by Anirog in the UK.
Looking back at the game now, it’s quite a simple affair with only a small handful of rooms to explore, but I remember spending hours playing this game and trying to complete it – something I never managed to do until only recently. It’s crazy that I can now finish it in under 10 minutes, but that is one of the reasons why I love playing old computer games – for their simplicity, and the ability to complete them in such a short space of time – ideal for killing a few minutes to spare.
The story goes that some wizard called Belegro has cast a spell on a once prosperous town, turning it in to….. Yep, you’ve guessed it – a Ghost Town. Having arrived in town, you must explore the 19 rooms featuring as stated on the game box “High Resolution Graphics” (yeah, 156×192 was hi-res back then!), utilising various objects which can be found scattered about to complete the game. Once you’ve solved the simple puzzles and kill Belegro, you can free the town from the spell once and for all, and collect the treasure awaiting you.
Commodore User didn’t rate this game much in its May 1986 (Issue 32) magazine, and only gave it a measly 2 stars out of 5 overall, but I don’t care…. I love this game. It’s simple, has memorable graphics and sound, and will always remind me of fun days when I was younger trying to complete this. Hey, I was only 8 years old at the time!
AND finally, for those of you still interested, here’s me playing (and completing) Ghost Town on the Commodore Plus 4…